We release another small update with some final content updates and overall polish in various areas. Take a look at what’s new:
- Gameplay: Freestanding puzzle tiles can now be thrown into a container using the corresponding shortcut keys (F2 to F7) without the need to pick them up first – simply point the mouse cursor on a puzzle tile you want to send to a container and hit the corresponding key
- Gameplay: Extended the game Tutorial with additional steps to cover most of the advanced game features
- Gameplay: Changed container empty function to use LMB for Confirm action and RMB for Cancel action
- Gameplay: ESC key now opens/closes the in-game menu (this is in addition to the F10 key doing the same)
- Interface: Improved the in-game GUI for puzzle tile containers. Open/close of a container widget now happens with a mouse click rather than a hoover. The visible section shows only tile information, shortcut key, and the custom label. The stash and empty buttons are now hidden
- Content: Enabled 2500, 3000, and 4000 tilesets for puzzle boxes “Steampunk Hearse”, “The Goblin Watermill”, “Clockwork Factory”, and “The Being”
- Content: Added more than 60 new achievements
- Framework: Added gameplay statistics data collection (used for analytics purposes only)
You can find the full release notes on our website here.