Hi everyone and happy Easter holidays! We are very excited to share with you that we just released a new stable version of Masters of Puzzle to our private cloud. It’s now available for alpha testing for both Windows and Mac as separate builds. This is a significant milestone for the game as we introduced a huge number of new features, improvements, and performance optimizations. It is also our last Alpha release before the version for Steam Early Access! To mark this occasion, we are going to do something for the very first time – we are going to release screenshots of the actual gameplay of Masters of Puzzle. You can find them below just after the list of major features.
Major Changes in Version 2018.0.6672
These are the major new additions to the game:
- Gameplay: Puzzle model inspection mode. You can now call the puzzle model to your viewport whenever you want regardless of your current position. The default key is G
- Gameplay: Inspection Lens game item. While the puzzle model is in inspection mode, you can use the new inspection lens to zoom parts of the image in order to see the finer details
- Gameplay: Puzzle Model Frame game item. The puzzle model will now have a beautiful fitting frame. For now, it’s only visual asset, but will be used in the future for gameplay as well
- Gameplay: Puzzle box categories. The puzzle boxes are now separated into categories that signify a collection or a similar author
- Gameplay: Puzzle Box Container game item. New games now start with the puzzle tiles generated into the puzzle box container. The container can be opened or closed at will. It will also show the title of the chosen puzzle box and the tileset for the game
- Gameplay: Redesigned play surface game item. This is your main playground where you put puzzle tiles, the puzzle mat, and any other game item. Enjoy the new and better model available now
- Gameplay: Implemented preservation of player position and rotation when saving and then loading a game
- Content: Added 1 new category with 2 new puzzle boxes as local game content. The art is provided by our friends from More About Travel. Check their blog here for some wonderful photography
- Framework: Created new highly accurate compound colliders for the puzzle tiles to increase realism
- Settings: Added quality settings for Medium, High, and Very High play mode
And there is much more. Make sure to check the full release notes here. As usual, we’ll be happy to hear your feedback and suggestions.
Gameplay Screenshots
The following shots show moments from the initial phase of a new game up until the puzzle image frame was completed. Enjoy!
Stay tuned for more as we continue our steady progress.