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Component Upgrades

  • Upgraded to Unity Engine 2019.4.0f1

Bug Fixes

  • Fixed a bug that was allowing the puzzle model to be called for inspection while too close to the surface (thus sinking the model beneath the surface)
  • Fixed a bug that was causing some puzzle tiles to lose their trigger collider when grouped
  • Fixed the size of the puzzle tiles collision detection radius (was effectively two times larger than necessary)
  • Fixed a bug that would prevent puzzle tiles stuck in the air from being moved again without game reload

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