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Component Upgrades
- Upgraded to Unity 2019.3.8f1
Other Changes & Additions
- Improved the main algorithm for puzzle tile linking while they are inside two or more groups
Bug Fixes
- Fixed a bug that was preventing puzzle tile groups from being restored back in the box on game load
- Fixed a bug that prevented puzzle tiles to be detached from puzzle tile groups with the X key
- Fixed a bug that was causing some puzzle tile groups to be generated without colliders on game load
- Fixed a serious performance issue with large puzzle tile groups that was caused by rapid regeneration of a combined mesh collider
- Fixed an issue with large puzzle tile groups linking that caused too many needless calculations to be performed
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