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General Changes
- Added quicksave functionality in the in-game menu
Component Upgrades
- Upgraded to Unity Engine 2018.3.4f1
- Upgraded to ASE 1.6.2
- Upgraded to PostProcessing API 2.1.3
Other Changes & Additions
- Saved games will now remember the lighting switch value
- Puzzle tiles that were previously linked or set in the mat will no longer flash when loading a game
Bug Fixes
- Fixed a bug which falsely showed the upcoming Clockwork Factory puzzle box as unlocked
- Fixed a bug that prevented puzzle tile groups outside out play area to be found and returned to the box
- Fixed a bug that made the puzzle tile locator algorithm to make no difference between the surface position of the mat and the play table
- Fixed a bug where puzzle tiles and groups would not hover over other objects correctly if moved over the puzzle mat area
- Fixed a bug where the player could load a game based on locked or unowned DLC under some rare conditions
- Fixed a regression bug that prevented the tutorial from being started
- Fixed a bug where error raised during a game initialization would result in mixing the game properties with the next started game
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