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General Changes
- Implemented Skip step button and behavior for the tutorial. Players can now skip various tutorial steps to proceed onwards if necessary
- Puzzle images will get sliced to tiles only after a game has been started or loaded. This will decrease the starting time of the game client
- Saved games from older game versions than the current will now display an information text in the game load GUI about this fact
- Start New Game GUI will now show whether a puzzle box was completed at least once in any tileset configuration
- Start New Game GUI will now show the earned achievements for each puzzle box. Currently, it will only display the highest tileset completion achievement, but it’s ready to show limited and other achievements as well
Component Upgrades
- Upgraded to Unity Engine 2018.3.0f1
- Upgraded to Postprocessing Framework 2.1.2
- Upgraded to PlayFab SDK 2.56.181204
Other Changes & Additions
- Implemented initial Discord SDK integration
- Redesigned the audio manager playlist loading and playback. This will optimize tremendously the in-game loading times
- Currently played audio track title will be displayed in the audio playback GUI
- GUI Achievement component will now display a tooltip with its description on mouseover after 1.5 seconds
- GUI Achievement component can now display large (x64) and small (x32) icon variants
Bug Fixes
- Fixed a bug where some puzzle tiles outside the game board were not properly found and returned in the puzzle box
- Fixed a problem with the puzzle box preview image in Start New Game GUI where in some cases the image would overflow outside the game window
- Fixed a bug within the audio manager where no music would play in the tutorial scene
- Fixed several potential null-pointer exceptions in the audio manager
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