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New Features

  • Game tutorial is now available from the main menu

General Changes

  • Puzzle tiles and puzzle tile groups will now detect and hover over other objects when moved around
  • Changed the puzzle tiles default snap settings from minimum to the middle of the scale

Component Upgrades

  • Upgraded to Unity Engine 2018.3.0b11
  • Upgraded Amplify Shader Editor to 1.5.9
  • Upgraded to PlayFab SDK 2.55.181114

Other Changes & Additions

  • Various improvements and new minor logic for the Game Event system and GUI
  • Unlocked achievements are now loaded by the Achievement Manager only after Steam has returned the user stats
  • Changed all puzzle model components to ignore collisions with other game objects

Bug Fixes

  • Fixed a bug that prevented the playtime stat from being saved in Steam
  • Fixed a bug where the game would not set the current puzzle tile orientation for puzzle tiles both for new games and loaded games
  • Fixed a bug where in rare cases puzzle tiles left on the assembly area would be incorrectly returned to the puzzle box because they were identified as lost
  • Fixed an issue with the puzzle tile meshes where the central collider was created too small

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