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New Features

  • Added support for Post-Processing effects to the game
  • Added anti-aliasing and ambient occlusion post-processing effects with more to come in later releases
  • Added framework and GUI support for paid puzzle boxes

General Changes

  • Migrating to Unity 2018.3 comes with a huge number of engine improvements. Make sure to check the official Unity site for more information
  • Changed the Physics engine settings in order to improve performance especially with a higher number of puzzle tiles. Note that this is still a very much work in progress and we will do further improvements in future releases
  • Improved quite a lot the carousel widget in the game selection GUI. This is now used by both collections and their puzzle boxes as well as by the saved games selection

Component Upgrades

  • Upgraded to Unity Engine 2018.3.0b4
  • Upgraded to Archimatix 1.1.8
  • Upgraded to FontAwesome 5.3.1
  • Upgraded to PlayFab SDK 2.53.181001

Other Changes & Additions

  • Changed the way puzzle collections and boxes are defined in the game
  • Various small adjustments to the New Game, Load Game, and Options menus
  • Implemented functionality for dragging and resizing GUI panels. This is currently used by the image preview panels during the creation of a new game

Bug Fixes

  • Fixed a bug in the game help GUI which prevented proper pagination in subsequent openings of the panel
  • Various other minor and cosmetic fixes

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