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New Features
- Game tutorial is now available from the main menu
General Changes
- Puzzle tiles and puzzle tile groups will now detect and hover over other objects when moved around
- Changed the puzzle tiles default snap settings from minimum to the middle of the scale
Component Upgrades
- Upgraded to Unity Engine 2018.3.0b11
- Upgraded Amplify Shader Editor to 1.5.9
- Upgraded to PlayFab SDK 2.55.181114
Other Changes & Additions
- Various improvements and new minor logic for the Game Event system and GUI
- Unlocked achievements are now loaded by the Achievement Manager only after Steam has returned the user stats
- Changed all puzzle model components to ignore collisions with other game objects
Bug Fixes
- Fixed a bug that prevented the playtime stat from being saved in Steam
- Fixed a bug where the game would not set the current puzzle tile orientation for puzzle tiles both for new games and loaded games
- Fixed a bug where in rare cases puzzle tiles left on the assembly area would be incorrectly returned to the puzzle box because they were identified as lost
- Fixed an issue with the puzzle tile meshes where the central collider was created too small
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